Working the sweet spot for the double flip, and finally got the Seven end to free up. Once free, it took some time for the Seven end to re-attach to the meshwork and continue along in the glombing mode. By keeping up the separation pattern, I was able to extend the time it took for the re-attachment to occur. With enough persistence and guidance, I was able to pull the Seven end to far off the meshwork that it took the same length of time to return to the meshwork no matter which direction the soup punched it.
I let the Seven acquire the meshwork once again, and flipped my way down toward the Eights. With this pair being balanced, they were not as difficult to deal with. Here it was a different story, since all I was working with was a strongly bonded One that hopped from one Eight to the other. When an Eight is heavy, it is not as apt to accept the One, limiting the number of handoffs.
Passing the One from Eight to Eight was and event that I already knew how to exploit, since by charge alone, I can make a solo One do all kinds of strange things when moving. Just to be sure, I kicked the One several times and got the Eights to lift off of the meshwork, slamming back down just as soon as the other Eight snagged the floating One and glombed on once again.
March 31, 2010
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